I have an issue with PSSM. The light source in my scene is not taken into account properly (sun). It calculates shadows like if sun as in perfect orbit. All other shadow implementations work correctly, and changes in light position are calculated correctly, but PSSM is stuck somehow. Does anybody know this problem ?
Regards Daniel
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org