Hey. A while ago we added a few new FrontFace modes to deal with multi-instanced mirrored geometry showing up in our data:
- AUTO, which sets the front face to GL_CW when the MVM has negative determinant (mirror transformation)., GL_CCW otherwise. - AUTO_FLIPPED, doing the inverse - FLIP, which inverts the previous setting in apply() (The latter we don't actually use, I just added it for completeness - could be useful if the mirroring is done by a uniform instead of the MVM) This obviously required some changes to RenderLeaf, State and FrontFace. If this feature is considered useful I'll clean up the code and send a patch. Felix _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

