Hiya, I need Vec3d precision for my geometry. I spent a long time trying to figure out why tessellator wouldn't work at all on my data, until I changed all of my Vec3d's to 'Vec3' on a whim. Now it works fine... but the issue still remains. How can I use double precision with tessellator?
Regards Preet _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

