Hi, Use "setVertexArray" method of Quad. Set four sides of Quad with Vect3Array.
vertices->push_back( osg::Vec3(-0.250f, 0.0f,-0.250f) ); vertices->push_back( osg::Vec3( 0.250f, 0.0f,-0.250f) ); vertices->push_back( osg::Vec3( 0.250f, 0.0f, 0.250f) ); vertices->push_back( osg::Vec3(-0.250f, 0.0f, 0.250f) ); Numbers may chage on your screen. Use the color array to fill wiht color. ... Thank you! Cheers, wiz ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46479#46479 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

