Hi, Because osgText calls state.Color in drawImplementation and this overrides glColor4fv in osg::Material::apply(State&) const when using osg::Material with colorMode = OFF
Cheers, Filip ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47117#47117 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

