Note that I have a warning when I run osgvolume: OpenSceneGraph-3.0.1-Win64\bin>osgvolume C:\images\image.jpg Max texture size=8192 Max texture size=8192 (0.431373 0.427451 0.403922 1) (1 1 1 1) C:\images\image.jpg Min value 0.431373 0.427451 0.403922 1 Max value 1 1 1 1 Single image 1 volumes. Locator::computeLocalBounds Warning: RenderBin "DepthSortedBin" implementation not found, using default RenderBin as a fallback.
Can anyone with an ATI card and 5 minutes to spare tell me if they can load an image with osgvolume and the most recent drivers (I am using 8.951.0.0 08/03/2012) ? Note that you will have to drag and rotate the initial view to see the image slice... cheers, guillaume ________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of Poirier, Guillaume Sent: April-18-12 4:23 PM To: [email protected] Subject: Re: [osg-users] osgVolume not working with latest ATI Radeon drivers on Windows Hello OSG users, osgvolume does not work for me with an ati card and found the following thread in the archives which sounds like the same issue but unfortunately without a solution: http://forum.openscenegraph.org/viewtopic.php?t=8913&start=0&postdays=0&postorder=asc&highlight= I am using Windows Vista 64 with a ATI Radeon HD 5800 with the most recent Catalyst driver and get a black screen whenever I load a stack of images in osgvolume. The volume displays fine with a GeForce card. Other people have had similar issues ? cheers, guillaume
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