Note that I have a warning when I run osgvolume:

OpenSceneGraph-3.0.1-Win64\bin>osgvolume C:\images\image.jpg
Max texture size=8192
Max texture size=8192
  (0.431373 0.427451 0.403922 1) (1 1 1 1) C:\images\image.jpg
Min value 0.431373 0.427451 0.403922 1
Max value 1 1 1 1
Single image 1 volumes.
Locator::computeLocalBounds
Warning: RenderBin "DepthSortedBin" implementation not found, using default 
RenderBin as a fallback.

Can anyone with an ATI card and 5 minutes to spare tell me if they can load an 
image with osgvolume
and the most recent drivers (I am using 8.951.0.0  08/03/2012) ? Note that you 
will have to drag and rotate
the initial view to see the image slice...

cheers,


guillaume

________________________________
From: [email protected] 
[mailto:[email protected]] On Behalf Of Poirier, 
Guillaume
Sent: April-18-12 4:23 PM
To: [email protected]
Subject: Re: [osg-users] osgVolume not working with latest ATI Radeon drivers 
on Windows

Hello OSG users,

osgvolume does not work for me with an ati card and found the following thread 
in the archives which sounds
like the same issue but unfortunately without a solution:
http://forum.openscenegraph.org/viewtopic.php?t=8913&start=0&postdays=0&postorder=asc&highlight=

I am using Windows Vista 64 with a ATI Radeon HD 5800 with the most recent 
Catalyst driver and get a black
screen whenever I load a stack of images in osgvolume. The volume displays fine 
with a GeForce card.

Other people have had similar issues ?


cheers,


guillaume





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