Hello all I'm using SilverLining-SDK to render clouds and athmosphere, and I HAVE to render clouds in the PostDrawCallback. I do not use precipitation of SilverLining, I decided to use osgParticle::PrecipitationEffect. The precipitation MUST be drawn the very last, otherwise there are transparency issues and snowflakes are drawn opaque.
So I need to draw the precipitation in a Camera PostDrawCallback. How can I use the osgParticle::PrecipitationEffect class and its PrecipitationDrawable and integrate it / call it from a PostDrawCallback ? Regards Daniel
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