Hello all

I'm using SilverLining-SDK to render clouds and athmosphere, and I HAVE to 
render clouds in the PostDrawCallback. I do not use precipitation of 
SilverLining, I decided to use osgParticle::PrecipitationEffect. The 
precipitation MUST be drawn the very last, otherwise there are transparency 
issues and snowflakes are drawn opaque.

So I need to draw the precipitation in a Camera PostDrawCallback. How can I use 
the osgParticle::PrecipitationEffect class and its PrecipitationDrawable and 
integrate it / call it from a PostDrawCallback ?

Regards
Daniel

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