Hi, Chris
try converting to osgb (i've had similar issue when converting fbx models), also you can try to set OSG_OPTIMIZER="OFF" just in case.
Cheers
28.04.2012, 01:43, "Chris Hanson" <[email protected]>:
OSG 3.x, Windows, 32-bit.A COLLADA format model loads and animates fine in osganimationviewer.exe. However, when converted to .OSG format using osgconv, it no longer seems to animate, though it seems to contain objects pertaining to animation.Any ideas what we did wrong? Is there some options necessary to ensure a clean conversion?
--Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/Training • Consulting • Contracting3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCLDigital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android_______________________________________________
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