Hi,

I want to use the mouse to create a rectangle on the X-Z plane(Y=0).  Like 
3DsMax, when I push the mouse, it decide a corner of the rectangle, and then 
drag the mouse, finally release the mouse.

However, the main problem is how can I know the the world coords on the X-Z 
plane (Y=0) of point when I click the mouse on the view(I only can know the 
screen coords X,Y).

I have a idea, but I want to have a better one.
First, create a infiniteplane on the X-Z plane(Y=0). Second, use 
"view->computeIntersections(x,y,intersections)" to get the wold coords of the 
intersection point.
This solution is complex because I must create a infiniteplane. Does anyone 
have a better idea?

... 

Thank you!

Cheers,
LvFQ

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http://forum.openscenegraph.org/viewtopic.php?p=46889#46889





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