Well there was also a menu key and a option to load model files... 2012/4/30 James Lue <[email protected]>
> osg::Geometry> geometry=new osg::Geometry; > geometry->setVertexArray(vertices); > osg::ref_ptr<osg::DrawArray> array=new > osg::DrawArray<GL_TRIANGLES,0,number_of_vertices>; > geometry->addPrimitiveSet(array); >
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