Hi,
I want to load an image as my texture image in Android.
I just tried to load a jpg image from sdcard by OSG, but it always fails. Here
is my code:
osg::ref_ptr<osg::Image> img=osgDB::readImageFile("/mnt/sdcard/data/img.jpg");
if(!img)
__android_log_write(ANDROID_LOG_ERROR,"Load Image","Not Loaded");
it always shows the error log. I tried .png files and it still doesn't work.
Any idea?
Thank you!
Cheers,
James
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http://forum.openscenegraph.org/viewtopic.php?p=47439#47439
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