Loren, If your point cloud has a custom shader, make sure that shader is rendering the projected texture used by OverlayNode.
Glenn Waldron / @glennwaldron On Wed, May 9, 2012 at 2:05 PM, Loren Hoffman <[email protected]>wrote: > Hello All,**** > > ** ** > > I have a setup where I need to project an overlay node’s sub graph onto a > point cloud. We already have it setup to overlay onto geometry created with > VPB and I was hoping it would “just work”™ for the clouds. Unfortunately it > seems to have no effect at all on cloud despite it having been inserted > into the graph in the same manner that the vpb geometry was. The point > cloud is being rendered with a custom shader setup but I didn’t come across > anything saying that that would be an issue. Is there anything I need to do > to the point cloud’s graph to make it so it will accept the overlay or is > this a limitation of the overlay system? Thanks in advance,**** > > ** ** > > - Loren**** > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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