Hi,

Programming shaders is something that I can't teach to you, and is
something related to OpenGL more than to OSG.  I can point you to the
OpenGL Orange book, hopefully you get more background of this general
questions. I didn't code any environmental mapping shader so I cannot give
you any code. But I think it's worth you learn basic OpenGL shaders and
then go for something more complicated. Anyway, I guess at this point,
probably, you don't need to show environmental mapping textures, only to
show textures. So go and try other model which do not use environmental
textures.

Cheers.


2012/5/15 Rghima Ahlem <[email protected]>

> Hi,
>
> I'm a new an osg. Have you a sample of a shader?
>
> Thank you!
>
> Cheers,
> Rghima
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=47717#47717
>
>
>
>
>
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>



-- 
Jordi Torres Fabra

gvSIG 3D blog
http://gvsig3d.blogspot.com
Instituto de Automática e Informática Industrial
http://www.ai2.upv.es
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