Hi David, Thanks for the quick reply!
ledocc wrote: > I already have to do this kind of optimization, I have used a NodeVisitor to > traverse > the graph and assign VBO and EBO to geometries. Sounds like you are reusing the same VBO/EBO for all geometries. Did you check that OSG is indeed not binding/unbinding the buffers every time? Sorry if I am asking this question again, but it is a central consideration for me. Again thanks for your reply, Fred ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47790#47790 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

