Hi,

I'm developing 3D Interior Design Program with Visual C++ and OpenGL.
I use OpenGL raw API for Shading and Texture mapping.
Unfortunately, I have no idea about real time Rendering with shadow and so on.

Searching Internet, I found OSC Forum, and I think OSC can satisfy real time 
rendering with shadow. But in sample project, I cannot find the exact sample 
for my need. And in project screen shot, I don't know if it was made in real 
time, or not.
Is there anybody to answer my questions?

Questions are as follows;
- Is it possible to develop realtime rendering( not need high level rendering, 
just game rendering level ) with shadow using OSC?
- If it is possible, how can I get sample codes or documents?

Thank you!

Cheers,
Jeong-il,Kim

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http://forum.openscenegraph.org/viewtopic.php?p=47664#47664





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