Hi,
I have tried to use osgShadows for casting the shadow of model on the terrain
rendered with osgEarth. When i replace the terrain with the object of equal
size then shadow works. I guess the shader of osg & osgEarth might overrride
each another.
Have anybody else tried it? how to avoiding osg & osgEarth overrride
each another.
Thank you!
Cheers,
WangYizhong
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http://forum.openscenegraph.org/viewtopic.php?p=47760#47760
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