Hi,

I have tried to use osgShadows for casting the shadow of model on the terrain 
rendered with osgEarth. When i replace the terrain  with the object of equal 
size then shadow works. I guess the shader of osg & osgEarth might overrride 
each another. 
       Have anybody else tried it? how to avoiding osg & osgEarth overrride 
each another.
Thank you!

Cheers,
WangYizhong

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http://forum.openscenegraph.org/viewtopic.php?p=47760#47760





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