I am using Qt 4.7.0 with mingw 32bit. I had possibly similar problems when first trying to get OSG to work with Qt.
It ended up being that I was building OSG in Release mode, but everything else was in debug. Have you tried building your Qt program in Release mode? You can build OSG in Debug by setting the CMAKE_BUILD_TYPE option to 'Debug' in CMake. (I notice this does not give the plugins the proper appended 'd' to the dll's, but doing so manually worked.) Jason ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47866#47866 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

