Hi, I would like to have a colored light applied to my scene, restricted by some clipping planes. For example, I would like to shed a green light on anything that is only to the right of the half plane x = 5, to the left of the half plane x = -5, above the half-plane y = 10, and under the half plane y = -10.
I saw there is a class osg::ClipNode related to LightSource but I am not sure how to use it. I also tried looking at the osg examples, and searched the forums but did not find anything. Thank you! Ron ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47945#47945 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

