Hi,

I would like to have a colored light applied to my scene, restricted by some 
clipping planes.
For example, I would like to shed a green light on anything that is only to the 
right of the half plane x = 5, to the left of the half plane x = -5, above the 
half-plane y = 10, and under the half plane y = -10.

I saw there is a class osg::ClipNode related to LightSource but I am not sure 
how to use it. I also tried looking at the osg examples, and searched the 
forums but did not find anything.

Thank you!
Ron

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http://forum.openscenegraph.org/viewtopic.php?p=47945#47945





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