Hi ,

I want to combine custom shaders (normal map, reflection, specular lighting and 
ect) with osgShadow. I have my shader generator class which generates 
combination of shaders and gives only one faragment and one vertex shader.
Without osgShadow it works ok. But when i use osgShadow this disables my 
shaders because osgShadow class overrides my custom shaders. Who knows how to 
use custom shaders and osgShadow together? 

Thank you!

Cheers,
Umid

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