Hi , I want to combine custom shaders (normal map, reflection, specular lighting and ect) with osgShadow. I have my shader generator class which generates combination of shaders and gives only one faragment and one vertex shader. Without osgShadow it works ok. But when i use osgShadow this disables my shaders because osgShadow class overrides my custom shaders. Who knows how to use custom shaders and osgShadow together?
Thank you! Cheers, Umid ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47489#47489 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

