Hi, this is my first post to this forum and I am also quite new to OpenSceneGraph. My current project is to write a converter from an XML-based format to OpenFlight using OSGs OpenFlight plugin. In general, everything works nicely already but now I am diving into some remaining details.
1. I do not have any surface normals on input so I tried to generate them via the SmoothingVisitor. It seems to work but the normals are pointing the wrong way (to the inside of the objects). I would guess that my input polygons are oriented the wrong way. Is there a simple flag that I can set? 2. Out of curiosity I looked into the source and found something that might be a bug in SmoothingVisitor.cpp (SVN r13084) lines 655-663: A variable 'stif2' is instantiated but inside the if-block 'stif' is used. This looks wrong to me. Thank you! Cheers, Wolfgang ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47995#47995 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

