"Tiago De Gaspari" writes:

> Hi,
>
> I'm a new openscenegraph developer from Brazil, and I have a doubt:
>
> I'm trying to do a program in which I have an array of objects that
> have a path animation each.  When I perform an action (like pressing a
> key on the keyboard), I need the actual object is deleted from the
> scene and the next vector object, enters the scene.  How I do it?

You can put all those nodes under a osg::Switch and activate or
deactivate them one by one as you wish.

-- 
Alberto

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