Hi, I have the main camera in my viewer and then there is a second (post-render) camera attached to the scene root. Both cameras have some geometry each in their own subgraph. When the first (main) camera computes near/far it ignores the geometry below the second camera. Is there a way to hint the first camera to include the geometry from the second camera when computing near/far plane? I need this since both cameras share the depth buffer.
Thanks, Marko ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48222#48222 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

