hi,I think the FFEMPG config is the same as other project, Include Bin and so on . you can specific the path in CMake.
2012/5/30 Praveena Sara <[email protected]> > Hi, > > I recently got hold of the book "OpenSceneGraph 3 Cookbook". I want to > show a live webcam feed in OSG like in the example given in the book (I'm > working on an Augmented Reality project). In order to this, it says I need > to have FFMPEG built with OSG. > > So, I downloaded the > > FFmpeg git-9c27f29 64-bit Static (Latest) > under "64-bit Builds (Static)" from zeranoe site but I have no idea how > to link these files in CMake, when Building OSG. > > File Structure: > +presets > +licenses > +doc > -bin > |__ffmpeg.exe > |__ffplay.exe > |__ffprobe.exe > > According to this tutorial (**I'm not allowed to share a URL**) I'd only > have to Set > > “FFMPEG_ROOT” to: C:/Projects/3rdParty/ffmpeg > . Is this correct? Have I downloaded the correct FFMPEG build? Which > values need to be entered into CMake when building OSG with FFMPEG? > > My configuration: > Windows 7, 64-bit > OSG 3.0.1 > Visual Studio 2008 (Professional Edition) > > ... > > Thank you! > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=47928#47928 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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