hi,I think the FFEMPG config is the same as other project, Include Bin and
so on . you can specific the path in CMake.

2012/5/30 Praveena Sara <[email protected]>

> Hi,
>
> I recently got hold of the book "OpenSceneGraph 3 Cookbook". I want to
> show a live webcam feed in OSG like in the example given in the book (I'm
> working on an Augmented Reality project). In order to this, it says I need
> to have FFMPEG built with OSG.
>
> So, I downloaded the
> > FFmpeg git-9c27f29 64-bit Static (Latest)
>  under "64-bit Builds (Static)"  from zeranoe site but I have no idea how
> to link these files in CMake, when Building OSG.
>
> File Structure:
> +presets
> +licenses
> +doc
> -bin
> |__ffmpeg.exe
> |__ffplay.exe
> |__ffprobe.exe
>
> According to this tutorial (**I'm not allowed to share a URL**) I'd only
> have to Set
> > “FFMPEG_ROOT” to: C:/Projects/3rdParty/ffmpeg
> . Is this correct? Have I downloaded the correct FFMPEG build? Which
> values need to be entered into CMake when building OSG with FFMPEG?
>
> My configuration:
> Windows 7, 64-bit
> OSG 3.0.1
> Visual Studio 2008 (Professional Edition)
>
> ...
>
> Thank you!
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=47928#47928
>
>
>
>
>
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>
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