YoungStone, Jeong wrote on 2012-06-27: > Hi, > > I'm studying OSG with Beginner's Guide Book. > But I did not learn about OpenGL. > <snip> > In the code, GL_LIGHT0 and GL_LIGHT1 is being used. > > I know there are from GL_LIGHT0 to GL_LIGHT7. > > In my opinion GL_LIGHT0 features seems to be different from others. > > Who can you explain GL_LIGHT0 is this?
I'm not sure what you're asking exactly but maybe this will help: In OpenGL, there is nothing special about GL_LIGHT0. However, osgViewer::Viewer by default uses GL_LIGHT0 as a headlight. You can change this behavior by setting the OSG_DEFAULT_LIGHTING environment variable (see 'osgviewer --help-env') or by calling setLightingMode() on your osgViewer::Viewer. Hope this helps! -- Bryan Thrall Principal Software Engineer FlightSafety International [email protected] _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

