If you're unable to decompose your con-convex model into convex components, then you'll need an order-independent solution such as depth peeling. One possible implementation of depth peeling in OSG is demonstrated with the osgoit example.
   -Paul

On 7/3/2012 3:10 PM, Preet wrote:
On Tue, Jul 3, 2012 at 4:45 PM, Paul Martz <[email protected]> wrote:
What are you doing to ensure that the triangles are rendered in
back-to-front order?
    -Paul

Nothing! How can I preprocess the data to achieve that?
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org



_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to