Hello Simon,

On Tue, Jul 3, 2012 at 2:39 PM, simon <[email protected]> wrote:

> Hi,
>
> I am the beginer of open scene graph, beacause I only want to simulate the
> parabolic traject of a rugby ball, I do not want to spend many time to
> learn this complex library. Can some one tell me the most simple way to
> creat a model of ellipsoid to represent the rugby ball. Thank you very much.
>

Perhaps OSG is not the best tool for the job, then. OSG is a scene graph
library, not a modelling tool or a full 3D environment to simulate stuff
in.

You do not "create" a ball in OSG, It doesn't have anything like "draw me
an ellipsoid/box/sphere ..." However, it can draw arbitrary meshes.
Typically you would make a ball model in something like Blender, 3DS Max or
Maya and export the mesh in some format that OSG can read, either the
native .osg or some other (.obj, COLLADA, .3ds, etc.).

I suggest that you have a look at some of the tutorials if you want to use
OSG for your task - they show how to load models and interact with them.

Regards,

Jan
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