Hi Wang Thanks for the Link. This is a really simple example. Is there a more advanced example working with the depth buffer, multiple lights and applying shadows rendered in a separate shadow pass? This is the stuff i'm kind of stuck...
Wang Rui wrote: > Hi Daniel, > > Why not first have a look at the osgRecipes project which is also the code > repo of the book OpenSceneGraph Cookbook. It does has a very simple deferred > shading example in chapter 6. The book may require you to buy it but the code > is totally free at: > https://github.com/xarray/osgRecipes/tree/master/cookbook/chapter6/ch06_12 > (https://github.com/xarray/osgRecipes/tree/master/cookbook/chapter6/ch06_12) > > > Wang Rui > > > > 2012/7/5 Daniel Schmid < ()> > > > Hi Sebastian > > > > You were talking about a deferred shading example. Do you have any example > > code you could provide? I'm just about to start with deferred shading and > > I'm very interested in having a look... > > > > Regards > > Daniel > > > > > > Sebastian Messerschmidt wrote: > > > > > Hi Micael, > > > > > > Feel free to ask If you encounter more problems. > > > I was just planning to provide a minimal deferred shading example to the > > > community, but unfortunately I'm busy with other stuff right now. > > > > > > > > > > > > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=48709#48709 > > (http://forum.openscenegraph.org/viewtopic.php?p=48709#48709) > > > > > > > > > > > > _______________________________________________ > > osg-users mailing list > > () > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org) > > > > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48716#48716 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

