Hello,

i have compiled OSG and VPB for Android, and i'm using Necessitas on an Archos 
80G9. All the stuff works (well, the touch events are lost...) but i can't see 
the texture.

I have tryied some combinations for the options --image-ext and [--compressed, 
--RGBA-compressed, --RGB-16, --RGB-24], but unsuccesfully.

I suppose that OpenGL compression can't work on Android. But if i use for 
example --image-ext jpeg  --RGB-16, why it does not work?

In the debug output i read:
[...]
07-07 16:39:42.039: D/Qt(1611): uncompressed ive stream
[...]
07-07 16:39:42.343: D/Qt(1611): TreatBoundariesToValidDataAsDefaultValue=0
07-07 16:39:42.343: D/Qt(1611):  4 
07-07 16:39:42.343: D/Qt(1611): Created new 0xde6e60 TextureObject, 
_numOfTextureObjects 5
07-07 16:39:42.343: D/Qt(1611):  4 
07-07 16:39:42.343: D/Qt(1611): Created new 0xde6e60 TextureObject, 
_numOfTextureObjects 6
07-07 16:39:42.343: D/Qt(1611):  4 
07-07 16:39:42.343: D/Qt(1611): Created new 0xde6e60 TextureObject, 
_numOfTextureObjects 7
07-07 16:39:42.343: D/Qt(1611):  4 
07-07 16:39:42.351: D/Qt(1611): Warning: detected OpenGL error 'invalid 
enumerant' at after RenderBin::draw(..)
07-07 16:39:42.351: D/Qt(1611):  2 
07-07 16:39:42.351: D/Qt(1611): end cull_draw() 0xdbf838
07-07 16:39:42.351: D/Qt(1611):  5 


Some advice?

Thank you!

Cheers,
Massimo

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