Hello, i have compiled OSG and VPB for Android, and i'm using Necessitas on an Archos 80G9. All the stuff works (well, the touch events are lost...) but i can't see the texture.
I have tryied some combinations for the options --image-ext and [--compressed, --RGBA-compressed, --RGB-16, --RGB-24], but unsuccesfully. I suppose that OpenGL compression can't work on Android. But if i use for example --image-ext jpeg --RGB-16, why it does not work? In the debug output i read: [...] 07-07 16:39:42.039: D/Qt(1611): uncompressed ive stream [...] 07-07 16:39:42.343: D/Qt(1611): TreatBoundariesToValidDataAsDefaultValue=0 07-07 16:39:42.343: D/Qt(1611): 4 07-07 16:39:42.343: D/Qt(1611): Created new 0xde6e60 TextureObject, _numOfTextureObjects 5 07-07 16:39:42.343: D/Qt(1611): 4 07-07 16:39:42.343: D/Qt(1611): Created new 0xde6e60 TextureObject, _numOfTextureObjects 6 07-07 16:39:42.343: D/Qt(1611): 4 07-07 16:39:42.343: D/Qt(1611): Created new 0xde6e60 TextureObject, _numOfTextureObjects 7 07-07 16:39:42.343: D/Qt(1611): 4 07-07 16:39:42.351: D/Qt(1611): Warning: detected OpenGL error 'invalid enumerant' at after RenderBin::draw(..) 07-07 16:39:42.351: D/Qt(1611): 2 07-07 16:39:42.351: D/Qt(1611): end cull_draw() 0xdbf838 07-07 16:39:42.351: D/Qt(1611): 5 Some advice? Thank you! Cheers, Massimo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48741#48741 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

