Thanks a lot Ulrich!

Your tips really helped me! A small mistake turned to be a huge headache but 
now it's all going right.

Beyond your indications I just needed to change the following


Code:
unsigned char* rgba_data = (unsigned char*)calloc(size * 4,sizeof(unsigned 
char));



to


Code:
unsigned char* rgba_data = (unsigned char*)calloc(size,sizeof(unsigned char));



Cheers,
Jorge

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=48795#48795





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