Hi, if you use static VBO, you can safely delete vertex data from CPU memory. Is there any easy possibility to do that in OSG ?
Btw. I know you need vertices for culling and picking. But you can precompute bounding box and when pick, you can load vertives back if intersection visitor intersects precomputed BB or load vertices from file. Thank you! Cheers, Filip ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48954#48954 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

