S2LR wrote:
> This
> is the same effect as changing the eye (x,y) relative to the box
> assuming the vector from the eye position to the look-at point is
> parallel to the sides of the box (ignoring the near-far sides).
> 
> 


Thanks for the explanation.

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http://forum.openscenegraph.org/viewtopic.php?p=49018#49018





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