Hi,
> > I've read that GL_POLYGON is slow, unavailable with OpenGL ES and even > deprecated after 3.x. Does the Tessellator change the initial > primitive type? Yes. It will change primitive type to GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP or GL_TRIANGLES (its for historical memory reasons, where pipeline feeding was bottleneck) If you want to get only GL_TRIANGLES see this topic: http://forum.openscenegraph.org/viewtopic.php?t=10780 Cheers, Filip ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49075#49075 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

