Hi,


> 
> I've read that GL_POLYGON is slow, unavailable with OpenGL ES and even
> deprecated after 3.x. Does the Tessellator change the initial
> primitive type?


Yes. It will change primitive type to GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP or 
GL_TRIANGLES (its for historical memory reasons, where pipeline feeding was 
bottleneck)
If you want to get only GL_TRIANGLES see this topic:
http://forum.openscenegraph.org/viewtopic.php?t=10780

Cheers,
Filip

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=49075#49075





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