Hi,

The simple "solution" for me was now to let my statically linked application do 
the conversion from osgt to osgb using simple readNodeFile and writeNodeFile 
calls. No need to remove useradata containers. The -rdynamic flag isn't 
necessary, either.

Obviously there is a binary incompatibility between two library versions 
related to the osgb format (The static osg library is build from the 
OpenSceneGraph-3.0.1.zip archive downloaded from the osg website. The dynamic 
library version is 3.0.1-4.6 from OpenSuse BuildService.). 

Does this mean that most probably I'll have to convert all model files again 
when upgrading the osg library?

Cheers,
Thilo

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http://forum.openscenegraph.org/viewtopic.php?p=49170#49170





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