Hi, I'd like to place several instances of the same model in a scene and play the model's animation individually on each instance - just like having several nathans standing around and letting each one scratch his head asynchronously to the others.
The model is loaded once and assigned to a osg::Group. The model's instances are placed by attaching the osg::Group to different PositionAttitudeTransforms. Similar code as in the osganimationviewer is used to retrieve the model's osgAnimation::BasicAnimationManager which is then added as an UpdateCallback for each PositionAttitudeTransform. Obviously, the animations can now only be played synchronously on all instances. How could I achieve being able to start the animation of each instance individually - for example to let each nathan start scratching its head for a few seconds after clicking on it? Thanks a lot for any hints, Cheers, Thilo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49274#49274 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

