That's odd advice for them to recommend XNA and WPF - XNA is a dead end; Microsoft has stopped supporting it. They no longer support any managed interface to DirectX; their new thing is XAML which pretty much limits you to 2D. As you can imagine, the Windows game development community - or at least the part of it that doesn't know C++ - isn't all that pleased.
However, I'd be surprised if you really can't deploy native code to this device - it looks like it's running a stripped-down version of Windows 7, which has touch events in the WIN32 API you can tap into. The real question is whether this device has OpenGL drivers, or if you're limited to Direct3D. There's a Radeon HD6750 under the hood in that thing so I bet you could get OSG running on it. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49304#49304 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

