Hi Ola,

On 20 August 2012 16:29, Ola Nilsson <[email protected]> wrote:
> The double delete originates from the DatabasePager, but the destruction of
> these objects should be safe(ref counted as well as threadsafe) shouldn't
> it? I would be grateful if someone could take a look at the stacktrace (prev
> post, below) and see if there is anything suspicious going on.

I have just tried your modified osgterrain and it crashes for me with
a seg fault during the update traversal.  I am just doing a debug
build to see if this reveals anything more useful.

While the usage your modified osgterrain shouldn't cause a crash it's
certainly not the way I would recommend anyone to use osgTerrain - the
setSampleRatio() feature is meant to be set once in an application
rather than thrashed continuously as changing the same ratio forces a
rebuild of the terrain geometry.  The Camera::setLODScale() is however
a light weight operation without any performance or stability
consequences and can be changed every frame without problem.

The question has to be why you are changing the Terrain SampleRatio.

Robert.
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