Hi, Well in the time it has taken for the approval i managed to solve this.so sorry about this.
If i can change this subject to loading a .dae file in OSG.I have to export this skinned and animated character in a .dae file and test if it's exported correctly. Yesterday I managed to load up the first .dae file but i get all these kinds of messages like: RigSoftware Bone l_shoulder:sth cannot be loaded and will be skipped. Which is wierd because I have exported standard joints. Thank you! Cheers, Nikos ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49343#49343 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

