Hi Tina,

On 14 August 2012 21:56, Tina Guo <[email protected]> wrote:
> I am using VBO on simple models, it works fun. When the model becomes very 
> complex, my object just disappear, and isVertexBufferObjectSupported() 
> returns true in my case.

Might you be running out of memory??

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to