Hi Tina, On 14 August 2012 21:56, Tina Guo <[email protected]> wrote: > I am using VBO on simple models, it works fun. When the model becomes very > complex, my object just disappear, and isVertexBufferObjectSupported() > returns true in my case.
Might you be running out of memory?? Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

