Objects randomly disappearing are usually a culling issue, but it's strange if it only happens when using VBOs. Also, is your graphics driver up to date? I just got a new machine with Radeon graphics, and the Linux driver is kind of a mess with lots of incorrect OpenGL state. -- Terry Welsh www.reallyslick.com
> > Message: 19 > Date: Wed, 22 Aug 2012 17:38:27 +0100 > From: Robert Osfield <[email protected]> > To: [email protected] > Subject: Re: [osg-users] object disappears when using VBO > Message-ID: > > <CAFN7Y+Vjs0qz96qEEimgh5bzAk0KF95Lo001NrRioF=27pxe=g...@mail.gmail.com> > Content-Type: text/plain; charset=ISO-8859-1 > > Hi Tina, > > On 14 August 2012 21:56, Tina Guo <[email protected]> wrote: >> I am using VBO on simple models, it works fun. When the model becomes very >> complex, my object just disappear, and isVertexBufferObjectSupported() >> returns true in my case. > > Might you be running out of memory?? > > Robert. > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

