Objects randomly disappearing are usually a culling issue, but it's
strange if it only happens when using VBOs. Also, is your graphics
driver up to date?  I just got a new machine with Radeon graphics, and
the Linux driver is kind of a mess with lots of incorrect OpenGL
state.
--
Terry Welsh
www.reallyslick.com


>
> Message: 19
> Date: Wed, 22 Aug 2012 17:38:27 +0100
> From: Robert Osfield <[email protected]>
> To: [email protected]
> Subject: Re: [osg-users] object disappears when using VBO
> Message-ID:
>         
> <CAFN7Y+Vjs0qz96qEEimgh5bzAk0KF95Lo001NrRioF=27pxe=g...@mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1
>
> Hi Tina,
>
> On 14 August 2012 21:56, Tina Guo <[email protected]> wrote:
>> I am using VBO on simple models, it works fun. When the model becomes very 
>> complex, my object just disappear, and isVertexBufferObjectSupported() 
>> returns true in my case.
>
> Might you be running out of memory??
>
> Robert.
>
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