Hi there

I've been using multisampled floating rt in osg for quite some time, and dont 
have any problems with them... does your card\drivers support multisampling on 
float rendertargets?

Cheers.

17.08.2012, 14:15, "Daniel Schmid" <[email protected]>:
> Hi Robert
>
> I wonder if this bug has been investigated further or even fixed.
> Do you have any news concerning this?
>
> I face the exact same problem. No AA / multisampling on floating point render 
> targets...
>
> Cheers,
> Daniel
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=49301#49301
>
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