HI Filip, osgText::Text assigns it's StateSet from the Font's StateSet that provides the textures required for the text.
If you want to provide your own StateSet attach it to the Geode above the Text drawable. Robert. On 29 August 2012 13:37, Filip Arlet <[email protected]> wrote: > Hi, > > I have problem with osgText::Text and stateset, osgText is drawable, why > isn't pushed my custom StateSet attached to it to StateSet stack in > osg::State when rendering ? > > Thank you > > Cheers, > Filip > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=49663#49663 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

