Hi, Does anybody use osgOcean in delta3d program?I used osgOcean to create an ocean in my delta3d program,but there's a big problem--when I setting collision mesh to the dtCore:Object that is just a “plane” loaded from .osg file; then I drop a physics_crate (with all the appropriate sets) but it goes through,Has anyone seen something similar? Appreciate your help!
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