Hi Roberto,

    Thanks for your prompt reply.

    Just a final question here, is there any way currently to parse a node 
within GPU itself and store all the node data directly on GPU. Will this be 
planned for future OSG releases?

    GPU memory sizes are getting increasingly large, and it will be beneficial 
if we could do all these on GPU itself, rather than using CPU memory space.


Kind Regards,
Boon Wah

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=49733#49733





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to