Hi Jeremy,

It should be possible to do a

drawImplementation(..)
{

  state.apply(stateSetOne);
  // do stuff
  state.apply(stateSetTwo);
 // do more stuff

}

I'm not 100% sure what will happen with the progress of draw traversal
w.r.t how the drawable StateSet if any is applied and then later
assumed to be applied by other state calls.  I think it will probably
work out OK though so try it, and if something breaks then considering
adding an extra state.apply(drawwablesStateSet) or a perhaps a state
dirty.

This is something we can workout if required though, try the simplest
thing first then if need be investigate more complicated routes...

Robert.
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