Hi Robert,

With current trunk I had an error while compiling osg/Image.cpp for IOS
simulator / GLES2. Symbol GL_RGBA16 was missing. Adding #define GL_RGBA16
0x805B to Image header solves the problem. Image header file attached. Also
sending this post to submissions' forum.

Cheers,
Wojtek Lewandowski

2012/9/7 Frederic Bouvier <fredlis...@free.fr>

> Trunk build OK with MSVC 2012, at least for the plugins I am able to
> resolve dependencies.
>
> Regards,
> -Fred
>
> ----- Mail original -----
> De: "Robert Osfield" <robert.osfi...@gmail.com>
> À: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org>
> Envoyé: Vendredi 7 Septembre 2012 11:28:11
> Objet: [osg-users] Please test svn/trunk in prep for 3.1.3 developer
>  release
>
> Hi All,
>
> I plan to tag a developer release this afternoon, but before I do I'd
> like some feedback from testing out in the community to make sure that
> it's building a running OK.
>
> This dev release won't contain all the submissions that have
> accumulated over the last couple of months, if you one that is pending
> please be patient.  After taking things easy w.r.t open source dev
> over the summer I'm now steadily going through submissions, it's quite
> a backlog so it'll take me a few weeks to review them all.  During
> this period I plan to keep making dev releases rather than wait till
> all submissions have been processed.  If you feel a submission had
> been missed out/overlooked please don't be shy in checking up on
> progress on it, sometimes submissions I've actually responded to and
> await a response that hasn't forth coming so it's worth checking up
> just in case there is something else I need from the submission.
>
> Thanks you help in test :-)
>
> Robert.
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>

Attachment: Image
Description: Binary data

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