On 9/9/2012 11:38 AM, Peterakos wrote:
Does the osg::viewer's light continue to affect the sene graph if it (the scenegraph) has each own lights?
The viewer uses light 0. If your scene does not use light 0, then the viewer's use of light 0 will effect your scene. But if your scene uses light 0, it override's the viewer's use of light 0.
How can i disable the viewer's operation of scaling down the models in a scenegraph if they are too big?
The viewer doesn't scale the model. Most of the CameraManipulators create a home position that fits the model to the scene, but this is done by positioning the view point and setting the field of view, not by scaling per se. If you'd like to change this behavior, set your own home position in CameraManipulator.
-Paul _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

