Hi, I'm using GraphicsWindowEmbedded to draw a 3d viewport in a QtQuick application (osgQt is not applicable here). I pass mouse events from Qt over to OSG by adding them directly to the window's event queue (myGWE->getEventQueue()->mouseButton...). This seems to work as expected for the most part, but it seems like the last couple of mouse events aren't processed. So now, when I again use the mouse to interact with the viewport, the view will jump to a slightly different position before again tracking further mouse events.
I'm using a TrackballManipulator, and I've disabled throwing. I also tried setting the viewer's runFrameScheme to ON_DEMAND, but this didn't make a difference. To be clear, I manually call the viewer's frame() method after each mouse event. I'd appreciate any advice. Regards, Preet _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

