On 9/10/2012 10:34 AM, Peterakos wrote:
Hello.

I face a problem trying to compile open scene graph using open gl 3.

I get errors like these:

error C3861: 'glLoadMatrixf': identifier not found
error C3861: 'glMultMatrixf': identifier not found
error C3861: 'glLoadMatrixd': identifier not found
error C3861: 'glMultMatrixd': identifier not found

Hm. Both v3.0.1 and also svn trunk r13140 seem to build fine for me, so I'm not sure why you'd encounter these errors.

In CMake i have disabled everything that have the prefix OSG_GL
except OSG_GL3_AVAILABLE.

I build for GL3 using the instructions found in the osgsimplegl3.cpp example source code comment block.

I also want to ask if i will be able to run the osg examples if i fully convert
open scene graph in opengl 3.

I doubt that any example other than osgsimplegl3 would work.
   -Paul


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