Robert I have 2 screens to be rendered with texture2D. I created context to each screen with appropriate screen id such a way,
osg::ref_ptr<psg::GraphicsContext::Traits> traits = new .....; traits->x = 0; traits->y = 0; traits->screenNum = 0; //1 for other screen trait->width = screen_width; trait->height = screen_height; trait->doubleBuffer = true; trait->sharedContext = 0; osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(trait.get()); The gc of each screen is set to a camera and camera as slave to view. When I render texture to both the screen I get the display fine. As soon as I try to remove one of the screen context using gc->close() and recreate again for the same screen, I get such an error. Further, I couldn't render any texture the updated screen. Thanks ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50004#50004 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

