That's good to know. I have version 0.9.12 which should compile against OSG 3.0.1. Perhaps I'm not using CMake to generate the projects correctly.
Is there a Wiki for building VPB using Cmake? I've always done it on Linux but this is a first on Windows... Thanks, -Shayne -----Original Message----- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris Hanson Sent: Friday, September 21, 2012 12:23 PM To: OpenSceneGraph Users Subject: Re: [osg-users] VPB in VS10... On Fri, Sep 21, 2012 at 12:15 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC <shayne.tuel...@hill.af.mil> wrote: All, 1) Does the latest SVN of VPB compile on Windows 7 using Visual Studio 10 and OSG 3.0.1? I'm having major issues getting it to compile in this environment. 2) If it does compile, will it run without the nvtt for compression? My current machine has an ATI card (no NVIDIA). I last built VPB .9.11 against OSG 3.1.0 in Jan of this year, on VC++ 2010 32 and 64-bit without nvtt. I don't think NVTT requires an Nvidia card, in fact, it can be used with NO OpenGL graphics card. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training * Consulting * Contracting 3D * Scene Graphs (Open Scene Graph/OSG) * OpenGL 2 * OpenGL 3 * OpenGL 4 * GLSL * OpenGL ES 1 * OpenGL ES 2 * OpenCL Digital Imaging * GIS * GPS * Telemetry * Cryptography * Digital Audio * LIDAR * Kinect * Embedded * Mobile * iPhone/iPad/iOS * Android _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org